


You wake up, you go downstairs and a suspiciously evil gentleman is doing suspiciously evil things, and you potter on by as if everything is normal. They won, even more time goes by, and things start to happen. So well, the Nexomon willingly entered into a lifetime of slavery to stop the big bad from destroying everything. It was a pretty awful time, but after generations of conflict, some humans and Nexomon started to get along. Nexomon started killing humans, humans killed them right back. There are very few games in this genre outside of Nintendo’s niche, so that right there gives Nexomon some appeal when played on the chonky lads, the Playstation, and Xbox. That doesn’t mean it’s a bad game, and it doesn’t mean this is a title worth passing up. I’m not going to beat around the bush here, Nexomon fails, like everything else, to usurp its inspiration. Nexomon, a tarted-up port of a mobile game, seeks to change that. Many games try to emulate Pokemon’s success, and frankly, everything from Monster Rancher, to Tem-Tem, to Digimon has failed to capture that captivating formula in quite the same way. Whilst the genre itself existed while Pikachu was still just a sparkle in Nintendo’s eye, it’s almost impossible to separate Pokemon’s influence. Monster catching has been a rather successful subgenre of the humble RPG.
Nexomon dex code#
Disclaimer – A review code for Nexomon was provided by PQube Games.
